init - 初始化项目
This commit is contained in:
204
doc/tutorials/others/hdr_imaging.markdown
Normal file
204
doc/tutorials/others/hdr_imaging.markdown
Normal file
@@ -0,0 +1,204 @@
|
||||
High Dynamic Range Imaging {#tutorial_hdr_imaging}
|
||||
==========================
|
||||
|
||||
@tableofcontents
|
||||
|
||||
@next_tutorial{tutorial_stitcher}
|
||||
|
||||
| | |
|
||||
| -: | :- |
|
||||
| Original author | Fedor Morozov |
|
||||
| Compatibility | OpenCV >= 3.0 |
|
||||
|
||||
Introduction
|
||||
------------
|
||||
|
||||
Today most digital images and imaging devices use 8 bits per channel thus limiting the dynamic range
|
||||
of the device to two orders of magnitude (actually 256 levels), while human eye can adapt to
|
||||
lighting conditions varying by ten orders of magnitude. When we take photographs of a real world
|
||||
scene bright regions may be overexposed, while the dark ones may be underexposed, so we can’t
|
||||
capture all details using a single exposure. HDR imaging works with images that use more that 8 bits
|
||||
per channel (usually 32-bit float values), allowing much wider dynamic range.
|
||||
|
||||
There are different ways to obtain HDR images, but the most common one is to use photographs of the
|
||||
scene taken with different exposure values. To combine this exposures it is useful to know your
|
||||
camera’s response function and there are algorithms to estimate it. After the HDR image has been
|
||||
blended it has to be converted back to 8-bit to view it on usual displays. This process is called
|
||||
tonemapping. Additional complexities arise when objects of the scene or camera move between shots,
|
||||
since images with different exposures should be registered and aligned.
|
||||
|
||||
In this tutorial we show how to generate and display HDR image from an exposure sequence. In our
|
||||
case images are already aligned and there are no moving objects. We also demonstrate an alternative
|
||||
approach called exposure fusion that produces low dynamic range image. Each step of HDR pipeline can
|
||||
be implemented using different algorithms so take a look at the reference manual to see them all.
|
||||
|
||||
Exposure sequence
|
||||
-----------------
|
||||
|
||||

|
||||
|
||||
Source Code
|
||||
-----------
|
||||
|
||||
@add_toggle_cpp
|
||||
This tutorial code's is shown lines below. You can also download it from
|
||||
[here](https://github.com/opencv/opencv/tree/master/samples/cpp/tutorial_code/photo/hdr_imaging/hdr_imaging.cpp)
|
||||
@include samples/cpp/tutorial_code/photo/hdr_imaging/hdr_imaging.cpp
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_java
|
||||
This tutorial code's is shown lines below. You can also download it from
|
||||
[here](https://github.com/opencv/opencv/tree/master/samples/java/tutorial_code/photo/hdr_imaging/HDRImagingDemo.java)
|
||||
@include samples/java/tutorial_code/photo/hdr_imaging/HDRImagingDemo.java
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
This tutorial code's is shown lines below. You can also download it from
|
||||
[here](https://github.com/opencv/opencv/tree/master/samples/python/tutorial_code/photo/hdr_imaging/hdr_imaging.py)
|
||||
@include samples/python/tutorial_code/photo/hdr_imaging/hdr_imaging.py
|
||||
@end_toggle
|
||||
|
||||
Sample images
|
||||
-------------
|
||||
|
||||
Data directory that contains images, exposure times and `list.txt` file can be downloaded from
|
||||
[here](https://github.com/opencv/opencv_extra/tree/master/testdata/cv/hdr/exposures).
|
||||
|
||||
Explanation
|
||||
-----------
|
||||
|
||||
- **Load images and exposure times**
|
||||
|
||||
@add_toggle_cpp
|
||||
@snippet samples/cpp/tutorial_code/photo/hdr_imaging/hdr_imaging.cpp Load images and exposure times
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_java
|
||||
@snippet samples/java/tutorial_code/photo/hdr_imaging/HDRImagingDemo.java Load images and exposure times
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
@snippet samples/python/tutorial_code/photo/hdr_imaging/hdr_imaging.py Load images and exposure times
|
||||
@end_toggle
|
||||
|
||||
Firstly we load input images and exposure times from user-defined folder. The folder should
|
||||
contain images and *list.txt* - file that contains file names and inverse exposure times.
|
||||
|
||||
For our image sequence the list is following:
|
||||
@code{.none}
|
||||
memorial00.png 0.03125
|
||||
memorial01.png 0.0625
|
||||
...
|
||||
memorial15.png 1024
|
||||
@endcode
|
||||
|
||||
- **Estimate camera response**
|
||||
|
||||
@add_toggle_cpp
|
||||
@snippet samples/cpp/tutorial_code/photo/hdr_imaging/hdr_imaging.cpp Estimate camera response
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_java
|
||||
@snippet samples/java/tutorial_code/photo/hdr_imaging/HDRImagingDemo.java Estimate camera response
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
@snippet samples/python/tutorial_code/photo/hdr_imaging/hdr_imaging.py Estimate camera response
|
||||
@end_toggle
|
||||
|
||||
It is necessary to know camera response function (CRF) for a lot of HDR construction algorithms.
|
||||
We use one of the calibration algorithms to estimate inverse CRF for all 256 pixel values.
|
||||
|
||||
- **Make HDR image**
|
||||
|
||||
@add_toggle_cpp
|
||||
@snippet samples/cpp/tutorial_code/photo/hdr_imaging/hdr_imaging.cpp Make HDR image
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_java
|
||||
@snippet samples/java/tutorial_code/photo/hdr_imaging/HDRImagingDemo.java Make HDR image
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
@snippet samples/python/tutorial_code/photo/hdr_imaging/hdr_imaging.py Make HDR image
|
||||
@end_toggle
|
||||
|
||||
We use Debevec's weighting scheme to construct HDR image using response calculated in the previous
|
||||
item.
|
||||
|
||||
- **Tonemap HDR image**
|
||||
|
||||
@add_toggle_cpp
|
||||
@snippet samples/cpp/tutorial_code/photo/hdr_imaging/hdr_imaging.cpp Tonemap HDR image
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_java
|
||||
@snippet samples/java/tutorial_code/photo/hdr_imaging/HDRImagingDemo.java Tonemap HDR image
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
@snippet samples/python/tutorial_code/photo/hdr_imaging/hdr_imaging.py Tonemap HDR image
|
||||
@end_toggle
|
||||
|
||||
Since we want to see our results on common LDR display we have to map our HDR image to 8-bit range
|
||||
preserving most details. It is the main goal of tonemapping methods. We use tonemapper with
|
||||
bilateral filtering and set 2.2 as the value for gamma correction.
|
||||
|
||||
- **Perform exposure fusion**
|
||||
|
||||
@add_toggle_cpp
|
||||
@snippet samples/cpp/tutorial_code/photo/hdr_imaging/hdr_imaging.cpp Perform exposure fusion
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_java
|
||||
@snippet samples/java/tutorial_code/photo/hdr_imaging/HDRImagingDemo.java Perform exposure fusion
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
@snippet samples/python/tutorial_code/photo/hdr_imaging/hdr_imaging.py Perform exposure fusion
|
||||
@end_toggle
|
||||
|
||||
There is an alternative way to merge our exposures in case when we don't need HDR image. This
|
||||
process is called exposure fusion and produces LDR image that doesn't require gamma correction. It
|
||||
also doesn't use exposure values of the photographs.
|
||||
|
||||
- **Write results**
|
||||
|
||||
@add_toggle_cpp
|
||||
@snippet samples/cpp/tutorial_code/photo/hdr_imaging/hdr_imaging.cpp Write results
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_java
|
||||
@snippet samples/java/tutorial_code/photo/hdr_imaging/HDRImagingDemo.java Write results
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
@snippet samples/python/tutorial_code/photo/hdr_imaging/hdr_imaging.py Write results
|
||||
@end_toggle
|
||||
|
||||
Now it's time to look at the results. Note that HDR image can't be stored in one of common image
|
||||
formats, so we save it to Radiance image (.hdr). Also all HDR imaging functions return results in
|
||||
[0, 1] range so we should multiply result by 255.
|
||||
|
||||
You can try other tonemap algorithms: cv::TonemapDrago, cv::TonemapMantiuk and cv::TonemapReinhard
|
||||
You can also adjust the parameters in the HDR calibration and tonemap methods for your own photos.
|
||||
|
||||
Results
|
||||
-------
|
||||
|
||||
### Tonemapped image
|
||||
|
||||

|
||||
|
||||
### Exposure fusion
|
||||
|
||||

|
||||
|
||||
Additional Resources
|
||||
--------------------
|
||||
|
||||
1. Paul E Debevec and Jitendra Malik. Recovering high dynamic range radiance maps from photographs. In ACM SIGGRAPH 2008 classes, page 31. ACM, 2008. @cite DM97
|
||||
2. Mark A Robertson, Sean Borman, and Robert L Stevenson. Dynamic range improvement through multiple exposures. In Image Processing, 1999. ICIP 99. Proceedings. 1999 International Conference on, volume 3, pages 159–163. IEEE, 1999. @cite RB99
|
||||
3. Tom Mertens, Jan Kautz, and Frank Van Reeth. Exposure fusion. In Computer Graphics and Applications, 2007. PG'07. 15th Pacific Conference on, pages 382–390. IEEE, 2007. @cite MK07
|
||||
4. [Wikipedia-HDR](https://en.wikipedia.org/wiki/High-dynamic-range_imaging)
|
||||
5. [Recovering High Dynamic Range Radiance Maps from Photographs (webpage)](http://www.pauldebevec.com/Research/HDR/)
|
||||
Reference in New Issue
Block a user